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Crashing Nexon All The Time


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    Random Map Pvacs

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    Admin
    Admin


    Posts : 20
    Join date : 2009-01-03

    Random Map Pvacs Empty Random Map Pvacs

    Post  Admin Sat Jan 03, 2009 9:45 am

    Hey,

    I'm pretty bored and my 3 main characters are currently botting, so I have time to do some spoonfeeding.

    I also do mob.wz edits and skill.wz (simple ones, NOT no nodelay etc.)

    Request maps but you have to provide enough info!
    - Map name (not: the map with the snail s)
    - Clear description
    SOME possibilities: (M= monsters)
    |_M_______| =ranged left
    |_______M_| =ranged right
    |M________| = all left
    |________M| = all right
    |____M____| = centered
    |___M_M___|= AoE
    - no vaccing between platforms

    My newby tut to do it yourself:

    requirments to make a pvac:

    -a bit of brain mass: I can't give you
    -map.wz: http://forum.cheatengine.org/viewtopic.php?t=336951
    -DeMSwz: http://www.speedyshare.com/132378437.html

    start with flat maps, easy ones, like NIFT
    Scroll down to the footholds part and write one down, for example start with 16
    Then look at it next and previous foothold, for example 3 and 7
    It will be: 7 16 3
    Then look at the prev of 7 and next of 3 and so on
    Then you have something like this:

    0| 15 14 12 9 8 4 7 16 3 2 1 5 6 10 11 13 | 0

    Now you got all the footholds of this platform (bottom one because we took a flat map)

    How to edit a next/prev value: double click it's offset (numbers behind it), it will bring you to the right place

    For left pvac, change all the values of next to 0

    For right pvac, change all the values of prev to 0

    For left ranged make
    foothold 15: next 14 prev 0
    foothold 14: next 0 prev 0 (so monster stay there)
    all the other footholds: next 0

    For right ranged: do the opposite

    For centered:
    Change the prev values of all the footholds to the left of 16 to 0
    Change the next values of all the footholds to the right of 16 to 0
    Change prev and next of 16 to 0
    All monsters will walk to 16

    For AoE:
    Change the prev values of all the footholds to the left of 7 to 0
    Change the prev and next of 7 to 0
    Change to next of 16 to 0
    Change the next values of all the footholds to the right of 3 to 0
    Change the prev and next of 3 to 0
    All monster will walk to 7 and 3, of there spawns one on 16, it will walkt to 7.


    I hope this somewhat readable, just write down the order of the foothold for each map you do, after some time, it will be done in like 2 mins for an easy map.


    In Progress:
    a mob.wz with undead, no jump, speed 127 and no matt for all mobs in my patchers

    Requested: (block note for myself)
    bunny godmode
    (1) Go to editor
    (2) Select the moon Bunny [ID: 9300061]
    (3) Double click the offset of "DamagedByMob
    (4) Type 00
    (5) Save
    a Encounter with the buddha CENTERED
    " " ranged left
    NITF centtered
    Fix NITF AoE
    Fix Ndr 2
    Zipangu: Armory :
    |_______M_| =ranged right
    Map ID: 801040004
    VV right
    Ghost Ship 2 stairs

    Tomato Field:
    map id 001020001
    ranged right?
    Vanished Village ranged right/left

    NITF

    Map ID: 800020110

    Ranged Left Pvac

    801040002
    Zipangu: Finance of Flaming Raccoon
    <<<<<<<Range Vac Left

    Singapore: Ghost Ship 7

    541010060

    Please and Thank you ill +REP again

    . = air
    \ / = wall
    _ = ground
    | = stairs
    P = player
    V = monster

    \_________V__/
    ................| |
    ................|P|
    ................| |
    \_________V__/


    Sahel 1 Pvac Plz
    Just like sahel 3

    C2 middle


    Downloads:
    Basic
    MOB Patcher: http://www.speedyshare.com/789815910.html
    Contains:
    - No Jump for all monsters
    - No M. att and skills for all monsters
    - Undead hack for all monsters
    - Monster speed for the monsters in my pvac patchers

    Ariant
    North Desert Road 2: AoE: http://www.speedyshare.com/239527205.html*not working, will be fixed
    Tent of the Entertainers: Ranged Right: http://www.speedyshare.com/646762232.html *working

    Leafre
    The Area of Blue Kentaurus: kinda right: http://www.speedyshare.com/389630314.html *working
    The Area of Blue Kentaurus: Fix (more to the left): http://www.speedyshare.com/810831948.html *working
    Griffey Forest and Manon's Forest: left: http://www.speedyshare.com/891586323.html *working

    Magatia
    Authorized Personnel Only: Right Ranged: http://www.speedyshare.com/598890995.html working?: please give feedback
    Lab - Area B-3: Mob Speed: http://www.speedyshare.com/927532898.html working?: please give feedback
    Lab - Area B-3: Middle: Done: http://www.speedyshare.com/673223386.html working?: please give feedback
    Lab - Area B-3: Ranged: Done: http://www.speedyshare.com/146390159.html *working
    Lab - Area C-2: Right: http://www.speedyshare.com/904967701.html working?: please give feedback
    Lab - Area C-3: Left: http://www.speedyshare.com/127397441.html working?: please give feedback
    Sahel 3: AoE: http://www.speedyshare.com/850782936.html not working??
    Sahel 3: Left Ranged: http://www.speedyshare.com/362604865.html *working
    Sahel 3: Mob Speed: http://www.speedyshare.com/831573905.html *working
    Lab - Unit 202: Left: http://www.speedyshare.com/401160593.html working?: please give feedback
    Lab - Unit 202: Right Ranged: http://www.speedyshare.com/236676784.html *working

    Mu Lung
    Practice Field: Beginner: Ranged: http://www.speedyshare.com/902643555.html working?: please give feedback
    Practice Field: Beginner: Non-Ranged: http://www.speedyshare.com/163422715.html working?: please give feedback

    Singapore
    Ghost Ship 6: Right: http://www.speedyshare.com/312749856.html
    *working
    Mysterious Path 3: Left: http://www.speedyshare.com/473544930.html *working

    Victoria
    Henesys Hunting Ground III: Right: http://www.speedyshare.com/118346340.html doesn't work
    Mushroom Garden: Ranged Right; http://www.speedyshare.com/869965809.html *working
    The Forest of Gollem: Center of each platform: http://www.speedyshare.com/751569424.html working?: please give feedback

    Zipangu
    Armory: Left: http://www.speedyshare.com/852850544.html *working
    A Night in the Forest: Left: http://www.speedyshare.com/587436272.html *working
    A Night in the Forest: AoE: http://www.speedyshare.com/654719239.html *working
    A Night in the Forest: AoE (FIXED): http://www.speedyshare.com/706777794.html *working
    Encounter with the Buddha: AoE: http://www.speedyshare.com/394405861.html *working
    Vanished Village: Center: http://www.speedyshare.com/954134160.html *working
    Vanished Village: Left: http://www.speedyshare.com/287286501.html *working
    Vanished Village: AoE: http://www.speedyshare.com/179670669.html working?: please give feedback



    NDR2:
    Stand where I stand and you'll not be hit EVER :p


    MICHAEL PATCHER: http://www.speedyshare.com/263739577.html
    (nvm: patches cal17's map.wz to a clean one, just for a friend)


    Grtz

    ANYONE WHO HASNT GOT HIS REQUESTED PATCH, PLEASE POST AGAIN, I GET TOO MUCH PM's,REQUESTS,... IT'S A MESS Very Happy

    Please PM non-working patchers so I can fix/delete them!


    Credits go to vsdagama at Cef affraid
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    takahoma


    Posts : 2
    Join date : 2009-01-10

    Random Map Pvacs Empty Re: Random Map Pvacs

    Post  takahoma Tue Jan 13, 2009 7:53 pm

    Do u need a new folder to do all these things?

      Current date/time is Tue May 07, 2024 1:33 am